Leone YG1265 Auto Shotgun (Counter-Strike)

Information
The XM1014 is an automatic shotgun available to both teams in most game modes. This shotgun is not available for Terrorists to purchase in Assassination.

In all games, it is the most expensive shotgun option, at $3000 in earlier games and $2000 in Global Offensive. This makes the shotgun less viable as an eco option, but it is still cheaper than other weapons in Global Offensive. It also has a high kill reward ($900) in Global Offensive, making economic recovery somewhat easier.

Compared to the pump-action shotguns, it has a higher rate of fire due to being automatic. The player can hold down the firing key to fire it repeatedly. Having a high rate of fire also means that recoil becomes a meaningful factor that the player needs to control in addition to spread.

Balancing out its superior fire rate is its lower per-shot power. Being a shotgun, it still has high damage at close range, but it has less pellets per shot compared to other shotguns (7 vs. 8) and more pellets need to land in order to kill in one shot. The shotgun's relatively high spread and high recoil makes it very hard to use at longer ranges.

The weapon is lightweight in earlier games, but is made much heavier in Global Offensive.

The reloading process involves individually loading new shells into the weapon's loading port. It is possible to interrupt the reload and fire mid-reload by pressing the primary attack key during the reload.

The name XM1014 was the designation for the shotgun when it was still under testing by USMC (prototype weapons or weapons undergoing field trials are typically denoted with an X in front of their designated name). In 1999, USMC adopted the weapon for service, thus the "X" was removed and the weapon was designated the M1014.

The XM1014 is modeled after the Military/Law Enforcement variant, which correctly has a 7 round capacity. The XM1014 has lower firepower than the M3, even though both of them are stated to have the same muzzle energy. The stock of the XM1014 is extended in the older games. In Source and Global Offensive, the stock is collapsed. In Counter-Strike 1.6 and Condition Zero, players hold the XM1014 on the hip. However in Deleted Scenes and Source, players will aim this shotgun on the shoulder like the other weapons. The XM1014 in Source does not share ammo with the M3, despite both shotguns using 12 gauge. The XM1014’s bolt only ejects the shell after firing in the GoldSrc Counter-Strike games. Originally in Left 4 Dead, the Auto Shotgun used unmodified firing sounds from the XM1014, in Left 4 Dead 2, the XM1014 is renamed as the Tactical Shotgun and the weapon is slightly different from the XM1014 in Source. The XM1014 one of the few weapons whose drawing animation does not involve "cocking" or "cycling" the gun. This likely due to the fact that the XM1014 is not pump-action, and the player is never seen operating the manual cycle located on the right side of the gun.

Games
Games might be missing from this list
 * Counter-Strike
 * Counter-Strike: Condition Zero
 * Counter-Strike: Source

Source

 * 1) XM1014 (Counter-Strike Fandom)