Panic Attack (Team Fortress)

Information
The Panic Attack is a community-created primary weapon for the Engineer, and a secondary weapon for the Soldier, Pyro, and Heavy. It is a pump-action shotgun with a drum magazine attached to the front and an external firing hammer.

Compared to the default Shotgun, the Panic Attack deploys 50% faster, fires 50% more pellets per shot, and deals 20% less damage. If all pellets hit at point blank, this translates to slightly more damage compared to the default Shotgun (108 instead of 90). The weapon also fires wide, fixed shots in a 5 x 3 grid pattern, whether or not bullet spread is enabled.

The weapon's main downside lies in its gradually widening shot pattern: as the user fires successive shots (such as by holding down primary fire or firing before the class cocks the weapon), the shot pattern spreads and only resets when the player stops firing, reloads, or switches to a different weapon. This makes confrontations past close range difficult, and makes successive shots a somewhat less viable strategy.

The Panic Attack was contributed to the Steam Workshop.

This weapon gets its name from a panic attack, which is a sudden feeling of intense fear and anxiety. The style of the Panic Attack is reminiscent of a standard 12 gauge pump Shotgun with a drum magazine in front of the pump, instead of behind it. The Panic Attack is based heavily upon the Winchester Model 1897, as the heat shield and bayonet mount is very similar to the M97's. The original kill icon closely resembles the Raiding Aid, suggesting that Valve was originally planning to use the Raiding Aid's model.

Versions

 * Unique
 * Strange
 * Collector's
 * Festivized