Double-Barrel Shotgun (Team Fortress)

Information
The absence of fall-off damage in Team Fortress Classic makes it an ideal primary weapon. The Half-Life 1 Engine (Gold Source Engine) also limits the spread of the Double-Barrel Shotgun, making it work surprisingly well at long range. The reloading time is fairly quick as it takes only 3 seconds to completely reload it. The Team Fortress Super Shotgun has fall-off damage which renders the weapon less useful at range, making it better suited as a secondary weapon. It consumes 2 shells per shot, making it capable of entirely consuming the player's shell reserve. While the Double-Barrel Shotgun does not have fall-off damage in Team Fortress Classic, it is preferable to use it in close combat quarters to deal full damage. Unfortunately, this causes the player to expose themselves to danger. The old Double-Barrel Shotgun model in Team Fortress Classic is the SPAS-12 model from Half-Life.

Games

 * Team Fortress
 * Team Fortress Classic

Source

 * 1) Double-Barrel Shotgun (TF wiki)