DS-117 Shotgun (Doom)

Information
The shotgun fires 10 pellets with 22 damage each, and one random that does 26 damage so it can do up to 220-246 damage a shot. But it has a rate of fire of 900 milliseconds, and has a fairly large cone spread.

The Combat Shotgun shares its ammo pool with the Super Shotgun. The player can increase his max ammo cap by using Argent Energy Cells and allocating its power to "Ammo" subsystem.

The Combat Shotgun can be unlocked in the multiplayer at level 11. The player spawns with 30 shells (40 is the max ammo). It does 4 damage a pellet with 11 pellets a shot, with one doing random damage of 3-5, so it can do 43-45 damage a hit. Like campaign, it has a 900ms reload speed and a large spread.

Modifications
Charged Burst: Three round burst with tighter spread. Explosive Shot: Arcing explosive round
 * Speedy Recovery: Reduces the recharge time between bursts.
 * Rapid Fire: Increases the fire rate of the burst.
 * Quick Load: Reduces the loading time for the Charged Burst.
 * Power Shot: Successfully hitting all three shots from the Charged Burst will increase the damage of the next burst. This effect does not stack.
 * Speedy Recovery: Reduces the recharge time between explosive shots.
 * Bigger Boom: Increases the size of the explosion.
 * Instant Load: Removes the loading time for an explosive shot.
 * Cluster Strike: Getting a direct hit with an Explosive Shot will spawn cluster bombs that deal additional damage.

Games

 * Doom (2016)
 * Doom VFR