Double-Barrel Shotgun (Fallout)/Fallout3

Information
Unlike the sawed-off shotgun, the double-barrel has both its barrel and stock intact, yet is quite rusty and still requiring a metal strap to keep the forearm and barrels together. Even when badly damaged it does more damage than a combat shotgun, but it also fires both barrels at once, which forces one to reload immediately after each shot, though it has a short reload time of 0.8 seconds. The drawback to this is ammunition consumption, as again, each shot expends two shells.

This means that while The Terrible Shotgun has only two chances to jam after a full spent magazine, the double-barrel shotgun has 57.

The double-barrel shotgun has an object effect which inflicts an extra 35 damage per hit when used by non-player characters against the Lone Wanderer. However, unlike other Point Lookout weapons affected by this additional damage, the double-barrel shotgun applies this damage per pellet, making it possible for the weapon to apply an extra 315 damage if all 9 pellets strike the player character. Additionally, this damage ignores Damage Resistance and is independent of the condition of the weapon, making it especially deadly in the hands of swampfolk and other non-player characters.

Because the weapon discharges two shells per shot the weapon deteriorates twice as fast. Starting from a fully repaired gun, it will begin to jam after 50 shots, almost halfway through the gun's health and break after 118 shots.

The model for the double-barrel appears to be that of a sawed-off shotgun but with full length barrel and the stock of a combat shotgun. The double-barrel shotgun cannot be repaired with the sawed-off shotgun.

Variants

 * Pa's Fishing Aid (Cut)